›› 2013, Vol. 26 ›› Issue (9): 164-.

• Articles • Previous Articles     Next Articles

Realization of 3D Real Terrian Based on OpenGL

LIAO Honggang,LIU Rong   

  1. (School of Electronic Engineering and Automation,Guilin University of Electronic Science and Technology,Guilin 541004,China)
  • Online:2013-09-15 Published:2013-09-25

Abstract:

The basic concepts of OpenGL and the OpenGL programming on the MFC platform are introduced.The combination of MFC with OpenGL can achieve a realistic three-dimensional terrain simulation and human-machine interactive for dynamic terrain visualization.The feasibility of the method is verified by an example.

Key words: MFC;OpenGL;triangulated irregular network;texture mapping

CLC Number: 

  • TP391.41